Shadow of the Colossus is an action-adventure game developed by Bluepoint Games and published by Sony Interactive Entertainment for the PlayStation 4. It is a remake of the original game for the PlayStation 2 using ultra-high definition art assets.
The remake was led by Bluepoint, who developed the earlier PlayStation 3 remaster, with assistance from SIE Japan Studio. The developers remade the assets from the ground up, but Shadow of the Colossus retains the same gameplay from the original title aside from the introduction of a new control scheme.
During Shadow of the Colossus, the player receives little information concerning the backstories of the characters and their relationships with one another. The game takes place in a fantasy setting, with most of the game's events occurring within a vast and unpopulated peninsula, known as the Forbidden Land, separated from the outside world by a mountain range to its north and sea to the south and east. The presence of ruins and other ancient structures indicate the area was once a settlement.
The story of Shadow of the Colossus begins as Wander enters the forbidden land, traveling across a long bridge on his horse, Agro. Unknown to the player, prior to entering, Wander had stolen an ancient sword, which is the only weapon capable of slaying the 16 Colossi. Led to the massive Shrine of Worship at the center of the region, Wander carries with him the body of a maiden named Mono. A moment later, several man-like shadowy creatures appear and prepare to attack Wander before he easily dismisses them with a wave of the ancient sword in his possession. After vanquishing the shadow creatures, the voice of the disembodied entity known as "Dormin" echoes from above, expressing surprise that Wander possesses the weapon.
Wander requests that Dormin return Mono's soul to her body, which Dormin states may be possible on the condition that Wander can destroy the sixteen idols lining the temple's hall by using the ancient sword to kill the sixteen colossi located throughout the land. Despite being warned by Dormin that he may have to pay a great price to revive Mono, Wander sets out to search the land for the colossi and destroy them...
The gameplay is nearly identical to the original version of the game, aside from reworked controls. Progression through Shadow of the Colossus occurs in cycles. Beginning at a central point in a landscape, the player seeks out and defeats a colossus, and is returned to the central point to repeat the process. Most colossi are located in remote areas, such as atop cliffs or within ancient structures.