Uncharted 4: A Thief's End

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Uncharted 4: A Thief's End is a 2016 action-adventure game developed by Naughty Dog and published by Sony Computer Entertainment. It is the fourth main entry in the Uncharted series.

The best game of the Uncharted franchise, indeed - storywise, gamewise, areawise.PGC

Following its announcement in November 2013, A Thief's End was widely anticipated. The game was acclaimed by reviewers, particularly for its gameplay, narrative, emotional depth, visuals, and multiplayer. Several reviewers found the game a worthy conclusion to Nathan's story. It won several year-end accolades, including Game of the Year awards from several gaming publications, critics, and game award ceremonies. With over 15 million copies sold, it is the highest-selling Uncharted game and one of the best-selling PlayStation 4 games. A standalone expansion, The Lost Legacy, was released in 2017.

Within seven days of its release, Uncharted 4 sold over 2.7 million units, making it the fastest-selling first-party PlayStation 4 game. Three weeks after its release, the game had grossed over $56 million in digital sales. By December 2016, the game had sold 8.7 million copies, making it one of the best-selling PlayStation 4 games. By May 2019, the game had sold over 15 million copies. In the United States, it was the best-selling retail game in May 2016. In the United Kingdom, the game topped the charts, achieving the strongest debut of the series with a 66% increase in first-week sales over Uncharted 3. In Japan, the game topped the charts in its first week, with over 128,000 units sold; it remained atop the charts the following week, with an additional 21,000 units sold.



Several years before the events of the first game, Nate and Sam hunt for the treasure of pirate Henry Avery, who plundered a fortune during the 1695 Gunsway heist. Alongside Rafe, the Drake brothers infiltrate a Panamanian jail to access the former cell of Avery's first mate, where Nate discovers a hollow St. Dismas idol. When the prison warden who aided them demands a cut, Rafe impulsively kills him, triggering a frantic escape. Nate and Rafe successfully escape, but Sam is shot by guards, presumed dead...



Uncharted 4: A Thief's End is an action-adventure game played from a third-person perspective, with platforming elements. Players traverse several environments, moving through locations including towns, buildings and wilderness to advance through the game's story. Players use firearms, melee combat, and stealth to combat against hostile enemies. For most of the game, players control Nathan Drake—a treasure hunter who is physically adept and is able to jump, sprint, climb, swim, scale narrow ledges and walls, swing with a rope, use a grappling hook and perform other acrobatic actions. Players also drive vehicles during some gameplay segments.

In combat, players can use long-ranged weapons, such as rifles and shotguns, and short-barreled guns such as pistols and revolvers; handheld explosives such as grenades and dynamite are also available. The game's melee combat system was also reworked to avoid the presence of quick time events. The grappling hook allows players to leap over gaps, often giving them a tactical advantage in combat. Though players can attack enemies directly, they have the option to use stealth tactics to attack undetected or sneak by them.[6] While the game is linear, environments feature multiple paths for players to explore; maps are significantly larger than earlier entries in the series.

The game features an artificial intelligence system in which hostile enemies react to any combat situation they are placed in; they respond to players' actions, coordinate tactics, and cooperate with each other. Players' companions are also controlled by the artificial intelligence. The game introduces a dialogue tree, allowing players to decide the outcome of some conversations, though it does not affect the story's progression. Extra visual filters and modes, such as a zero-gravity mode, bullet time gameplay, and a cel-shaded art style, can be unlocked by using points players collected in the main game.

The game's online multiplayer allows up to ten players to engage in competitive gameplay in recreations of multiple single-player settings. Players control different characters from the series, and are tasked to defeat their opponents. The game features five multiplayer game types: Command, in which players capture sites to attain points; Ranked and Team Deathmatch, which are deathmatch game types where players kill their opponents; Plunder, a capture the flag game mode in which players seek the idol; and Trials, where players cooperate to defeat non-player characters. Treasures can be found in all maps, which can be used to purchase items and weapons. Multiplayer features "Mysticals" — supernatural power-ups that boost players' ability; for example, the "Wrath of El Dorado" damages all opponents standing next to it, while the "Cintamani Stone" can heal both players and their teammates. Companions, known as Sidekicks, can be summoned to assisted players, and have different functions: Hunters immobilize their closest opponent for an easier kill, Saviors provide medical support and ammunition to players, Snipers defend locations with a sniper rifle, and Brutes attack enemies using a heavy machine gun. A cooperative survival mode, released in December 2016, features three players fighting against waves of enemies that continually increase in difficulty.



  • Release Date: Tuesday, 10 May 2016
  • Genre: Action, Adventure, Third person shooter
  • Platform: PlayStation 4
  • Director: Bruce Straley, Neil Druckmann
  • Producer: Kurt Margenau, Emilia Schatz, Anthony Newman, Richard Cambier
  • Mode: Single-player, Multiplayer